{
  // Processor lists will run a processor for every block placed by the nbt file.
  // The resultant block of the processor list is the block that actually gets placed in the world.
  "processors": [
    // A single Rule processor for this list.
    {
      "processor_type": "mvs:waterlogging_fix_processor"
    },
    {
      "processor_type": "minecraft:rule",
      "rules": [
        {
          "input_predicate": {
            "block": "minecraft:crimson_sign",
            "probability": 1,
            "predicate_type": "minecraft:random_block_match"
          },
          "location_predicate": {
            "predicate_type": "minecraft:always_true"
          },
          "output_state": {
            "Name": "minecraft:air"
          }
        },
        {
          "input_predicate": {
            "block": "minecraft:blue_wool",
            "probability": 1,
            "predicate_type": "minecraft:random_block_match"
          },
          "location_predicate": {
            "predicate_type": "minecraft:always_true"
          },
          "output_state": {
            "Name": "minecraft:dirt"
          }
        },
        {
          "input_predicate": {
            "block": "minecraft:redstone_block",
            "probability": 0.9,
            "predicate_type": "minecraft:random_block_match"
          },
          "location_predicate": {
            "predicate_type": "minecraft:always_true"
          },
          "output_state": {
            "Name": "minecraft:stone"
          }
        },
        {
          "input_predicate": {
            "block": "minecraft:redstone_lamp",
            "probability": 1,
            "predicate_type": "minecraft:random_block_match"
          },
          "location_predicate": {
            "predicate_type": "minecraft:always_true"
          },
          "output_state": {
            "Name": "minecraft:redstone_lamp"
          }
        },
        {
          "input_predicate": {
            "block": "minecraft:lantern",
            "probability": 0.9,
            "predicate_type": "minecraft:random_block_match"
          },
          "location_predicate": {
            "predicate_type": "minecraft:always_true"
          },
          "output_state": {
            "Name": "minecraft:air"
          }
        }
      ]
    }
  ]
}