{
  "head": "head",
  "portraitScale": 1.8,
  "portraitTranslation": [ 0.1, -0.5, 0 ],
  "profileScale": 1.1,
  "profileTranslation": [ 0, 0.1, 0 ],
  "faint": "bedrock(fomantis, faint, true)",
  "cry": "bedrock(fomantis, cry)",
  "poses": {
	"battle-idle":{
	  "poseName": "battle-idle",
      "transformTicks": 10,
      "poseTypes": ["STAND"],
	  "isBattle": true,
	  "animations": ["bedrock(fomantis, battle_idle)","bedrock(fomantis, eyes_angry)"],
	  "quirks":[
		{
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
	  },
	  {
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
	  },
	  {
		  "name": "quirk",
		  "minSecondsBetweenOccurrences": 30,
          "maxSecondsBetweenOccurrences": 60,
          "animations": ["bedrock(fomantis, quirk)"]
	  }
	]
	},
    "standing": {
      "poseName": "standing",
      "transformTicks": 0,
      "poseTypes": ["STAND","PORTRAIT","PROFILE","NONE"],
	  "isBattle": false,
      "animations": [
		"look",
		"bedrock(fomantis, eyes_default)",
        "bedrock(fomantis, ground_idle)"
      ],
	  "quirks":[
	  {
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
	  },
	  {
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
		  
	  },
	  {
		  "name": "quirk",
		  "minSecondsBetweenOccurrences": 30,
          "maxSecondsBetweenOccurrences": 60,
          "animations": ["bedrock(fomantis, quirk)"]
	  }
	 ]
  },
  	 "walking": {
      "poseName": "walking",
      "transformTicks": 0,
      "poseTypes": [
        "WALK"
      ],
      "animations": [
		"look",
		"bedrock(fomantis, eyes_default)",
        "bedrock(fomantis, ground_walk, )"
      ],
	  "quirks":[
	  {
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
	  },
	  {
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
		  
	  }
	  ]
    },
	"swim":{
	  "poseName": "swim",
      "transformTicks": 5,
      "poseTypes": ["SWIM","FLOAT"],
	  "isBattle": false,
      "isTouchingWater": true,
	   "animations": [
		"look",
		"bedrock(fomantis, eyes_sad)",
        "bedrock(fomantis, swim)"
      ],
	  "quirks":[
		{
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
	  },
	  {
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
	  }
	]
	},
	"sleep":{
	  "poseName": "sleep",
      "transformTicks": 10,
      "poseTypes": ["SLEEP"],
	  "isBattle": false,
      "isTouchingWater": false,
	   "animations": ["bedrock(fomantis, sleep, true)"]
	},
	"shoulder_left": {
        "poseName": "shoulder_left",
        "transformTicks": 10,
        "poseTypes": [ "SHOULDER_LEFT" ],
        "animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_left)"],
		"quirks":[
		{
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
		  
		},
		{
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
		}
	]
 },
    "shoulder_right": {
        "poseName": "shoulder_right",
        "transformTicks": 10,
        "poseTypes": [ "SHOULDER_RIGHT" ],
        "animations": [ "look", "bedrock(fomantis, eyes_default)", "bedrock(fomantis, shoulder_right)"],
	    "quirks":[
		{
		  "name": "blink",
		  "loopTimes": 2,
		  "minSecondsBetweenOccurrences": 8,
          "maxSecondsBetweenOccurrences": 20,
          "animations": ["bedrock(fomantis, blink)"]
	  },
	  {
		 "name": "looking",
		 "loopTimes": 1,
		 "minSecondsBetweenOccurrences": 4,
         "maxSecondsBetweenOccurrences": 15,
         "animations": ["bedrock(fomantis, eyes_quirk)"]
		
	  }
     ]
	 }
}
}
