80 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			80 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|  | #Quality Settings | ||
|  | [quality] | ||
|  | 	#Maximum number of items each Item Trader can renderBG (per-trade) as stock. Lower to decrease client-lag in trader-rich areas. | ||
|  | 	#Setting to 0 will disable item rendering entirely, so use with caution. | ||
|  | 	#Range: 0 -> 2147483647 | ||
|  | 	itemTraderRenderLimit=2147483647 | ||
|  | 	 | ||
|  | #Time Formatting Settings | ||
|  | [time] | ||
|  | 	#How Notification Timestamps are displayed. | ||
|  | 	#Follows SimpleDateFormat formatting: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html | ||
|  | 	timeFormatting="MM/dd/yy hh:mmaa" | ||
|  | 	 | ||
|  | #Wallet Slot Settings | ||
|  | [wallet_slot] | ||
|  | 	#The position that the wallet slot will be placed at in the players inventory. | ||
|  | 	slot=76,43 | ||
|  | 	 | ||
|  | 	#The position that the wallet slot will be placed at in the players creative inventory. | ||
|  | 	creativeSlot=126,19 | ||
|  | 	 | ||
|  | 	#The offset that the wallet button should be placed at relative to the wallet slot position. | ||
|  | 	button=8,-10 | ||
|  | 	 | ||
|  | #Wallet Overlay Settings | ||
|  | [wallet_hud] | ||
|  | 	#Whether an overlay should be drawn on your HUD displaying your wallets current money amount. | ||
|  | 	enabled=true | ||
|  | 	 | ||
|  | 	#The corner of the screen that the overlay should be drawn on. | ||
|  | 	#Options: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT | ||
|  | 	displayCorner=BOTTOM_LEFT | ||
|  | 	 | ||
|  | 	#The position offset from the defined corner. | ||
|  | 	displayOffset=5,-5 | ||
|  | 	 | ||
|  | 	#Whether the wallets contents should be displayed as a coin item, or as value text. | ||
|  | 	#Options: ITEMS_WIDE, ITEMS_NARROW, TEXT | ||
|  | 	displayType=ITEMS_WIDE | ||
|  | 	 | ||
|  | #Inventory Button Settings | ||
|  | [inventory_buttons] | ||
|  | 	#The position that the notification & team manager buttons will be placed at in the players inventory. | ||
|  | 	button=152,3 | ||
|  | 	 | ||
|  | 	#The position that the notification & team manager buttons will be placed at in the players creative inventory. | ||
|  | 	buttonCreative=171,18 | ||
|  | 	 | ||
|  | #Chest Button Settings | ||
|  | [chest_buttons] | ||
|  | 	#Whether the 'Move Coins into Wallet' button will appear in the top-right corner of the Chest Screen if there are coins in the chest that can be collected. | ||
|  | 	enabled=true | ||
|  | 	 | ||
|  | 	#Whether the 'Move Coins into Wallet' button should collect coins from a side-chain. | ||
|  | 	#By default these would be the coin pile and coin block variants of the coins. | ||
|  | 	allowSideChainCollection=false | ||
|  | 	 | ||
|  | #Notification Settings | ||
|  | [notification] | ||
|  | 	#Whether notifications should be posted in your chat when you receive them. | ||
|  | 	notificationsInChat=true | ||
|  | 	 | ||
|  | #Slot Machine Animation Settings | ||
|  | [slot_machine] | ||
|  | 	#The number of Minecraft ticks the slot machine animation will last. | ||
|  | 	#Note: 20 ticks = 1 second | ||
|  | 	#Must be at least 20 ticks (1s) for coding reasons. | ||
|  | 	#Range: 20 -> 1200 | ||
|  | 	animationDuration=100 | ||
|  | 	 | ||
|  | 	#The number of Minecraft ticks the slot machine will pause before repeating the animation. | ||
|  | 	#Range: 0 -> 1200 | ||
|  | 	animationRestDuration=20 | ||
|  | 	 | ||
|  | #Sound Settings | ||
|  | [sounds] | ||
|  | 	#Whether Money Mending should make a noise when triggered. | ||
|  | 	moneyMendingClink=true | ||
|  | 	 |