31 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			31 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|  | ###################################### | ||
|  | #          armorstands.json          # | ||
|  | ###################################### | ||
|  |   This file contains ItemRandomizers describing the probability distribution of armor on armor stands. | ||
|  | Armor stands spawn in armory rooms and wardrobe rooms. | ||
|  | For information on ItemRandomizers, see the bottom of this README. | ||
|  | ###################################### | ||
|  | #          itemframes.json          # | ||
|  | ###################################### | ||
|  |   This file contains ItemRandomizers describing the probability distribution of items in item frames. | ||
|  | Item frames only spawn in food storage rooms and armoury rooms. | ||
|  | For information on ItemRandomizers, see the bottom of this README. | ||
|  | ###################################### | ||
|  | #         ItemRandomizers          # | ||
|  | ###################################### | ||
|  | Describes a set of items and the probability of each item being chosen. | ||
|  |  - entries: An object where each entry's key is a item, and each value is that item's probability of being chosen. | ||
|  |       The total sum of all probabilities SHOULD NOT exceed 1.0! | ||
|  |  - defaultItem: The item used for any leftover probability ranges. | ||
|  |       For example, if the total sum of all the probabilities of the entries is 0.6, then | ||
|  |       there is a 0.4 chance of the defaultItem being selected. | ||
|  | Here's an example ItemRandomizer: | ||
|  | "entries": { | ||
|  |   "minecraft:stone_axe": 0.25, | ||
|  |   "minecraft:shield": 0.2, | ||
|  |   "minecraft:air": 0.1 | ||
|  | }, | ||
|  | "defaultItem": "minecraft:iron_axe" | ||
|  | For each item, this randomizer has a 25% chance of returning a stone axe, 20% chance of choosing a shield, | ||
|  | 10% chance of choosing air (nothing), and a 100 - (25 + 20 + 10) = 45% chance of choosing an iron axe (since it's the default item). |