184 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
		
		
			
		
	
	
			184 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
|  | { | ||
|  |  "head": "head", | ||
|  |  "portraitScale": 1.8, | ||
|  |  "portraitTranslation": [ -0.4, 1.2, 0 ], | ||
|  |  "profileScale": 0.7, | ||
|  |  "profileTranslation": [ -0.05, 0.7, 0 ], | ||
|  |  "faint": "bedrock(swanna, ground_idle, true)", | ||
|  |  "cry": "bedrock(swanna, cry)", | ||
|  |  "poses": { | ||
|  |    "battle-idle": { | ||
|  |      "poseName": "battle-idle", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": ["STAND"], | ||
|  |      "isBattle": true, | ||
|  |      "animations": ["bedrock(swanna, ground_idle)"], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": ["bedrock(swanna, blink)"] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "standing": { | ||
|  |      "poseName": "standing", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "STAND", | ||
|  |        "NONE", | ||
|  |        "PORTRAIT", | ||
|  |        "PROFILE" | ||
|  |      ], | ||
|  |      "isBattle": false, | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, ground_idle)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "walking": { | ||
|  |      "poseName": "walking", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "WALK" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, ground_walk)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "hovering": { | ||
|  |      "poseName": "hovering", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "HOVER" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, air_idle)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "flying": { | ||
|  |      "poseName": "flying", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "FLY" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, air_fly)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "sleeping": { | ||
|  |      "poseName": "sleeping", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "SLEEP" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, sleep)" | ||
|  |      ] | ||
|  |    }, | ||
|  |    "leftshoulder": { | ||
|  |      "poseName": "leftshoulder", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "SHOULDER_LEFT" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, ground_idle)", | ||
|  |        "look" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "rightshoulder": { | ||
|  |      "poseName": "rightshoulder", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "SHOULDER_RIGHT" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, ground_idle)", | ||
|  |        "look" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "swimming": { | ||
|  |      "poseName": "swimming", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "SWIM" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, water_swim)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "floating": { | ||
|  |      "poseName": "floating", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "FLOAT" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(swanna, water_idle)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(swanna, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    } | ||
|  |  } | ||
|  | } |