133 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
		
		
			
		
	
	
			133 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
|  | { | ||
|  |   "portraitScale": 1.4, | ||
|  |   "portraitTranslation": [ 0, -0.3, 0], | ||
|  |   "profileScale": 1, | ||
|  |   "profileTranslation": [ 0, 0.3, 0], | ||
|  |   "cry": "bedrock(absol, cry)", | ||
|  |   "faint": "bedrock(absol, faint, true)", | ||
|  |   "poses": { | ||
|  | 	  "battle-idle":{ | ||
|  | 	  "poseName": "battle-idle", | ||
|  |       "transformTicks": 10, | ||
|  |       "poseTypes": [ | ||
|  | 		    "STAND" | ||
|  | 	    ], | ||
|  | 	  "isBattle": true, | ||
|  | 	  "isTouchingWater":false, | ||
|  | 	  "animations": ["bedrock(absol, battle_idle)"], | ||
|  | 	  "quirks":[ | ||
|  | 	  { | ||
|  | 		  "name": "blink", | ||
|  |           "animations": ["bedrock(absol, blink)"] | ||
|  | 	  } | ||
|  | 	  ] | ||
|  | 	}, | ||
|  |     "standing": { | ||
|  |       "poseName": "standing", | ||
|  |       "transformTicks": 10, | ||
|  | 	    "isBattle": false, | ||
|  |       "poseTypes": [ | ||
|  |         "STAND", | ||
|  |         "PORTRAIT", | ||
|  | 		    "PROFILE", | ||
|  | 		    "NONE" | ||
|  |       ], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, ground_idle)" | ||
|  |       ],   | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ] | ||
|  |   }, | ||
|  | 	"moving":{ | ||
|  | 		"poseName": "moving", | ||
|  | 		"transformTicks": 10, | ||
|  | 		"poseTypes": [ | ||
|  |         "WALK" | ||
|  |       ], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, ground_walk)" | ||
|  |       ],   | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ] | ||
|  | 	}, | ||
|  | 	"floating": { | ||
|  |       "poseName": "floating", | ||
|  |       "transformTicks": 10, | ||
|  | 	  "isSubmergedInWater": true, | ||
|  |       "poseTypes": ["FLOAT"], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, water_idle)" | ||
|  |       ], | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ]	   | ||
|  | 	}, | ||
|  | 	  "swimming": { | ||
|  |       "poseName": "swimming", | ||
|  |       "transformTicks": 10, | ||
|  | 	  "isSubmergedInWater": true, | ||
|  |       "poseTypes": ["SWIM"], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, water_swim)" | ||
|  |       ],   | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ] | ||
|  | 	  }, | ||
|  | 	  "water_surface_idle": { | ||
|  |       "poseName": "surface_idle", | ||
|  |       "transformTicks": 10, | ||
|  | 	  "isSubmergedInWater": false, | ||
|  |       "poseTypes": ["FLOAT"], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, surfacewater_idle)" | ||
|  |       ], | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ]	   | ||
|  | 	}, | ||
|  | 	"water_surface_swim": { | ||
|  |       "poseName": "surface_swim", | ||
|  |       "transformTicks": 10, | ||
|  | 	  "isSubmergedInWater": false, | ||
|  |       "poseTypes": ["FLOAT"], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, surfacewater_idle)" | ||
|  |       ], | ||
|  | 	  "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(absol, blink)"] | ||
|  |           } | ||
|  | 	  ]	   | ||
|  | 	}, | ||
|  | 	"sleeping":{ | ||
|  | 		"poseName": "sleeping", | ||
|  | 		"transformTicks": 10, | ||
|  | 		"poseTypes": [ | ||
|  |         "SLEEP" | ||
|  |       ], | ||
|  |       "animations": [ | ||
|  |         "bedrock(absol, ground_idle)" | ||
|  |       ] | ||
|  | 	} | ||
|  | } | ||
|  | } |