93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
		
		
			
		
	
	
			93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
|  | { | ||
|  |     "head": "head", | ||
|  |     "portraitScale": 0.8, | ||
|  |     "portraitTranslation": [-1, 1.4, 0], | ||
|  |     "profileScale": .3, | ||
|  |     "profileTranslation": [0.2, 1.2, 0], | ||
|  |     "faint": "bedrock(avalugg, faint)", | ||
|  |     "cry":  "bedrock(avalugg, cry)", | ||
|  |     "poses": { | ||
|  |       "standing": { | ||
|  |         "poseName": "standing", | ||
|  |         "transformTicks": 10, | ||
|  |         "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], | ||
|  |         "animations": ["look", "bedrock(avalugg, ground_idle)"] | ||
|  |       , | ||
|  |       "quirks": [ | ||
|  |         { | ||
|  |           "name": "blink", | ||
|  |           "animations": ["bedrock(avalugg, blink)"] | ||
|  |         } | ||
|  |       ] | ||
|  |     }, | ||
|  |       "walking": { | ||
|  |         "poseName": "walking", | ||
|  |         "transformTicks": 10, | ||
|  |         "poseTypes": ["WALK"], | ||
|  |         "animations": ["bedrock(avalugg, ground_walk)"], | ||
|  |         "quirks": [ | ||
|  |           { | ||
|  |             "name": "blink", | ||
|  |             "animations": ["bedrock(avalugg, blink)"] | ||
|  |           } | ||
|  |         ] | ||
|  |       }, | ||
|  |     "sleeping": { | ||
|  |         "poseName": "sleeping", | ||
|  |         "transformTicks": 10, | ||
|  |         "poseTypes": ["SLEEP"], | ||
|  |         "animations": [ | ||
|  |           "bedrock(avalugg, sleep)" | ||
|  |         ] | ||
|  |        }, | ||
|  |    "swimming": { | ||
|  |      "poseName": "swimming", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "SWIM" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(avalugg, water_swim)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(avalugg, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "floating": { | ||
|  |      "poseName": "floating", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": [ | ||
|  |        "FLOAT" | ||
|  |      ], | ||
|  |      "animations": [ | ||
|  |        "bedrock(avalugg, water_idle)" | ||
|  |      ], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": [ | ||
|  |            "bedrock(avalugg, blink)" | ||
|  |          ] | ||
|  |        } | ||
|  |      ] | ||
|  |    }, | ||
|  |    "battle-idle": { | ||
|  |      "poseName": "battle-idle", | ||
|  |      "transformTicks": 10, | ||
|  |      "poseTypes": ["STAND"], | ||
|  |      "isBattle": true, | ||
|  |      "animations": ["bedrock(avalugg, battle_idle)"], | ||
|  |      "quirks": [ | ||
|  |        { | ||
|  |          "name": "blink", | ||
|  |          "animations": ["bedrock(avalugg, blink)"] | ||
|  |        } | ||
|  |      ] | ||
|  |    } | ||
|  |     } | ||
|  |   } |