84 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
		
		
			
		
	
	
			84 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
|  | { | ||
|  |   "portraitScale": 2, | ||
|  |   "portraitTranslation": [0, -0.55, 0], | ||
|  |   "profileScale": 1, | ||
|  |   "profileTranslation": [0, 0.1, 0], | ||
|  |   "animations": { | ||
|  |     "faint": "q.bedrock_primary('axew', 'faint', q.curve('one'))", | ||
|  |     "cry": "q.bedrock_stateful('axew', 'cry')", | ||
|  |     "recoil": "q.bedrock_stateful('axew', 'recoil')", | ||
|  |     "physical": "q.bedrock_primary('axew', 'physical', q.curve('symmetrical_wide'))", | ||
|  |     "special": "q.bedrock_primary('axew', 'special', q.curve('symmetrical_wide'))", | ||
|  |     "status": "q.bedrock_primary('axew', 'status', q.curve('symmetrical_wide'))" | ||
|  |   }, | ||
|  |   "poses": { | ||
|  |     "battle-standing": { | ||
|  |       "poseTypes": ["STAND", "WALK"], | ||
|  |       "isBattle": true, | ||
|  |       "animations": [ | ||
|  |         "q.look('head')", | ||
|  |         "q.bedrock('axew', 'battle_idle')" | ||
|  |       ], | ||
|  |       "quirks": [ | ||
|  |         "q.bedrock_quirk('axew', 'blink')", | ||
|  |         "q.bedrock_quirk('axew', 'look_around')" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "standing": { | ||
|  |       "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"], | ||
|  |       "isBattle": false, | ||
|  |       "animations": [ | ||
|  |         "q.look('head')", | ||
|  |         "q.bedrock('axew', 'ground_idle')" | ||
|  |       ], | ||
|  |       "quirks": [ | ||
|  |         "q.bedrock_quirk('axew', 'blink')", | ||
|  |         "q.bedrock_quirk('axew', 'look_around')" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "walking": { | ||
|  |       "poseTypes": ["WALK"], | ||
|  |       "animations": [ | ||
|  |         "q.look('head')", | ||
|  |         "q.bedrock('axew', 'ground_walk')" | ||
|  |       ], | ||
|  |       "quirks": [ | ||
|  |         "q.bedrock_quirk('axew', 'blink')" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "float": { | ||
|  |       "poseTypes": ["FLOAT"], | ||
|  |       "animations": [ | ||
|  |         "q.look('head')", | ||
|  |         "q.bedrock('axew', 'ground_walk')" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "swim": { | ||
|  |       "poseTypes": ["SWIM"], | ||
|  |       "animations": [ | ||
|  |         "q.look')", | ||
|  |         "q.bedrock('axew', 'ground_walk')" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "sleep": { | ||
|  |       "poseTypes": ["SLEEP"], | ||
|  |       "animations": ["q.bedrock('axew', 'sleep')"] | ||
|  |     }, | ||
|  |     "shoulder_left": { | ||
|  |       "poseName": "shoulder_left", | ||
|  |       "transformTicks": 5, | ||
|  |       "poseTypes": [ "SHOULDER_LEFT" ], | ||
|  |       "animations": [ | ||
|  |         "bedrock(axew, shoulder_left)" | ||
|  |       ] | ||
|  |     }, | ||
|  |     "shoulder_right": { | ||
|  |       "poseName": "shoulder_right", | ||
|  |       "transformTicks": 5, | ||
|  |       "poseTypes": [ "SHOULDER_RIGHT" ], | ||
|  |       "animations": [ | ||
|  |         "bedrock(axew, shoulder_right)" | ||
|  |       ] | ||
|  |     } | ||
|  |   } | ||
|  | } |