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								config/betterfortresses/fabric-1_20/README.txt
									
									
									
									
									
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								config/betterfortresses/fabric-1_20/README.txt
									
									
									
									
									
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| ###################################### | ||||
| #          itemframes.json          # | ||||
| ###################################### | ||||
|   This file contains ItemRandomizers describing the probability distribution of items in item frames. | ||||
| Item frames only spawn in certain rooms and hallway pieces. | ||||
| For information on ItemRandomizers, see the bottom of this README. | ||||
| ###################################### | ||||
| #         ItemRandomizers           # | ||||
| ###################################### | ||||
| Describes a set of items and the probability of each item being chosen. | ||||
|  - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. | ||||
|       The total sum of all probabilities SHOULD NOT exceed 1.0! | ||||
|  - defaultItem: The item used for any leftover probability ranges. | ||||
|       For example, if the total sum of all the probabilities of the entries is 0.6, then | ||||
|       there is a 0.4 chance of the defaultItem being selected. | ||||
| Here's an example ItemRandomizer: | ||||
| { | ||||
|   "entries": { | ||||
|     "minecraft:cobblestone": 0.25, | ||||
|     "minecraft:air": 0.2, | ||||
|     "minecraft:stone_sword": 0.1 | ||||
|   }, | ||||
|   "defaultItem": "minecraft:iron_axe" | ||||
| } | ||||
| This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, | ||||
| 10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item). | ||||
							
								
								
									
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								config/betterfortresses/fabric-1_20/itemframes.json
									
									
									
									
									
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| { | ||||
|   "weaponItems": { | ||||
|     "entries": { | ||||
|       "stone_sword": 0.025, | ||||
|       "shield": 0.025, | ||||
|       "golden_sword": 0.05, | ||||
|       "stone_axe": 0.025, | ||||
|       "netherite_sword": 0.005, | ||||
|       "golden_axe": 0.05, | ||||
|       "iron_axe": 0.025, | ||||
|       "iron_sword": 0.025 | ||||
|     }, | ||||
|     "defaultItem": "air" | ||||
|   }, | ||||
|   "lootItems": { | ||||
|     "entries": { | ||||
|       "gold_ingot": 0.1, | ||||
|       "nether_wart": 0.1, | ||||
|       "gold_nugget": 0.2 | ||||
|     }, | ||||
|     "defaultItem": "air" | ||||
|   }, | ||||
|   "studyItems": { | ||||
|     "entries": { | ||||
|       "writable_book": 0.1, | ||||
|       "enchanted_book": 0.1, | ||||
|       "paper": 0.1, | ||||
|       "book": 0.4 | ||||
|     }, | ||||
|     "defaultItem": "air" | ||||
|   }, | ||||
|   "messHallItems": { | ||||
|     "entries": { | ||||
|       "porkchop": 0.3, | ||||
|       "gold_ingot": 0.2, | ||||
|       "cooked_porkchop": 0.3 | ||||
|     }, | ||||
|     "defaultItem": "air" | ||||
|   }, | ||||
|   "alchemyItems": { | ||||
|     "entries": { | ||||
|       "fire_charge": 0.2, | ||||
|       "magma_cream": 0.3, | ||||
|       "quartz": 0.3 | ||||
|     }, | ||||
|     "defaultItem": "air" | ||||
|   } | ||||
| } | ||||
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