first commit
This commit is contained in:
		
							
								
								
									
										36
									
								
								resourcepacks/bopack/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								resourcepacks/bopack/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,36 @@ | ||||
|  | ||||
| ## Overview | ||||
|  | ||||
| In this example datapack, several changes are made.  | ||||
| I've detailed them down below, split into groups based on file. | ||||
|  | ||||
|  | ||||
| ### Pools | ||||
|  | ||||
| #### bounty_pools/bountiful/_all_rews.json | ||||
|  | ||||
| This file shows how to add, change, and remove single objectives/rewards. The `_all_rews` pool is by default used for all Bountiful decrees, so changes here will be reflected on all decrees. | ||||
|  | ||||
| * We've added a new TNT reward for all decrees. 1-4 TNT can show up sometimes. | ||||
| * We changed the Decree reward from UNCOMMON rarity to COMMON, so that Decrees show up as a reward more often. | ||||
| * We completely removed the prismarine crystal reward. | ||||
|  | ||||
| #### bounty_pools/bountiful/fisherman_objs.json | ||||
|  | ||||
| This file uses `"replace": true` to replace all of the `fisherman_objs` objectives with the contents of this file instead. There's only one new entry here. | ||||
|  | ||||
| * We replaced all fishing objectives with just one, that asks the character to get gold nuggets. Pretty boring, if you ask me, but this is how you'd entirely replace a pool with different objectives. | ||||
|  | ||||
| #### bounty_pools/bountiful/bucketeer_objs.json | ||||
|  | ||||
| This file adds an entirely new pool, `bucketeer_objs`. It contains two new objectives for the `bucketeer` decree that we've also created (below). | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
| ### Decrees | ||||
|  | ||||
|  | ||||
| #### bounty_decrees/bountiful/bucketeer.json | ||||
|  | ||||
| This file adds an entirely new decree to the game! However, all Decrees need a localized name, so you actually have to copy this datapack into the resourcepacks folder in order to load it as a resourcepack as well. That will cause the `assets` directory to load, and the Decree's localized name will load correctly. This file determines which objective and reward pools are associated with this Decree. | ||||
		Reference in New Issue
	
	Block a user