66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
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|   "portraitScale": 0.4,
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|   "portraitTranslation": [-0.5, 2.2, 0],
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|   "profileScale": 0.34,
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|   "profileTranslation": [0, 1.5, 0],
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|   "animations": {
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|     "faint": "q.bedrock_primary('groudonprimal', 'faint', q.curve('one'))",
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|     "cry": "q.bedrock_stateful('groudonprimal', 'cry')",
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|     "recoil": "q.bedrock_stateful('groudonprimal', 'recoil')",
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|     "physical": "q.bedrock_primary('groudonprimal', 'physical_attack', q.curve('symmetrical_wide'))",
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|     "special": "q.bedrock_primary('groudonprimal', 'special_attack', q.curve('symmetrical_wide'))",
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|     "status": "q.bedrock_primary('groudonprimal', 'cry', q.curve('symmetrical_wide'))"
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|   },
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|   "poses": {
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|     "battle-standing": {
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|       "poseTypes": ["STAND"],
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|       "isBattle": true,
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|       "animations": [
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|        "q.look('neck', 1, 1, 45, -7.5, 7.5, -7.5)",
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|         "q.bedrock('groudonprimal', 'ground_idle')"
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|       ],
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|       "quirks": [
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|         "q.bedrock_quirk('groudonprimal', 'blink')",
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|         "q.bedrock_quirk('groudonprimal', q.array('cry'), 30, 60, 1)"
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|       ]
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|     },
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|     "standing": {
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|       "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
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|       "isBattle": false,
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|       "animations": [
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|        "q.look('neck', 1, 1, 45, -7.5, 7.5, -7.5)",
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|         "q.bedrock('groudonprimal', 'ground_idle')"
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|       ],
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|       "quirks": [
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|         "q.bedrock_quirk('groudonprimal', 'blink')",
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|         "q.bedrock_quirk('groudonprimal', 'cry', 20, 60, 1)"
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|       ]
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|     },
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|     "walking": {
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|       "poseTypes": ["WALK"],
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|       "animations": [
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|        "q.look('neck', 1, 1, 45, -7.5, 7.5, -7.5)",
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|         "q.bedrock('groudonprimal', 'ground_walk')"
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|       ],
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|       "quirks": ["q.bedrock_quirk('groudonprimal', 'blink')"]
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|     },
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|     "float": {
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|       "poseTypes": ["FLOAT"],
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|       "animations": [
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|         "q.bedrock('groudonprimal', 'ground_idle')"
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|       ],
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|       "quirks": ["q.bedrock_quirk('groudonprimal', 'blink')"]
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|     },
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|     "swim": {
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|       "poseTypes": ["SWIM"],
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|       "animations": [
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|         "q.bedrock('groudonprimal', 'ground_walk')"
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|       ],
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|       "quirks": ["q.bedrock_quirk('groudonprimal', 'blink')"]
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|     },
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|     "sleep": {
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|       "poseTypes": ["SLEEP"],
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|       "animations": ["q.bedrock('groudonprimal', 'sleep')"]
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|     }
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|   }
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| } |