Bumping up the xfps so mouse motion won't reap the CPU.
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		| @ -24,7 +24,7 @@ static unsigned int tripleclicktimeout = 600; | |||||||
| static bool allowaltscreen = true; | static bool allowaltscreen = true; | ||||||
|  |  | ||||||
| /* frames per second st should at maximum draw to the screen */ | /* frames per second st should at maximum draw to the screen */ | ||||||
| static unsigned int xfps = 60; | static unsigned int xfps = 120; | ||||||
| static unsigned int actionfps = 30; | static unsigned int actionfps = 30; | ||||||
|  |  | ||||||
| /* | /* | ||||||
|  | |||||||
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