Add audible bell
\a is the character for bell, and st is only marking the window as urgent if it is not active. This patch adds an audible bell which can be disable with bellvolume variable. Signed-off-by: Christoph Lohmann <20h@r-36.net>
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			| @ -37,6 +37,12 @@ static unsigned int actionfps = 30; | ||||
|  */ | ||||
| static unsigned int blinktimeout = 800; | ||||
|  | ||||
| /* | ||||
|  * bell volume. It must be a value between -100 and 100. Use 0 for disabling | ||||
|  * it | ||||
|  */ | ||||
| static int bellvolume = 1; | ||||
|  | ||||
| /* TERM value */ | ||||
| static char termname[] = "st-256color"; | ||||
|  | ||||
|  | ||||
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