Starting Piece Shape and Maps, WIP: wrong algorithm
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31
app/src/main/java/school_project/Piece.java
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31
app/src/main/java/school_project/Piece.java
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package school_project;
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public class Piece extends Shape{
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public Piece() {
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super();
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}
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public Piece(boolean[][] matrix) {
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super(matrix);
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}
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/**
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* Rotate the matrix of the piece. Used when the player right click
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* TODO: ALGORITHME INCORECTE, A REFAIRE <tonitch>
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*
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* @param times Set the amount of time the rotation should be executed. Should be set between 1 and 3.
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*/
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public void RotateRight(int times){
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while(times > 0) {
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boolean[][] temp_matrix = new boolean[width][height];
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for (int i = 0; i < height; i++) {
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for (int j = 0; j < width; j++) {
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temp_matrix[j][i] = matrix[i][j];
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}
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}
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times--;
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matrix = temp_matrix;
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}
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}
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}
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